
| Program Courses - 111 credits | ||
| Professional Development (this class will be removed beginning 1-1-06) |
Character and Object Animation | Storyboard Rendering for Animation |
| Principles of 3D Modeling | Character Modeling | Color Theory |
| Fundamentals of Design | Drawing & Perspective | Freshman Studies |
| Life Drawing and Gesture | Digital Image Manipulation | 3D Scripting |
| Introduction to Game Development |
Advanced Life Drawing | 2D Animation for Game Art |
| Digital Storytelling | Modeling/Animation II | Modeling/Animation III |
| 3D Character Animation for Game Art |
Game Design and Game Play | Mapping for Digital Media |
| Project Management for Game Art |
Animation Layout and Scene Design |
3D Camera and Lighting Techniques |
| Interface Design | Advanced Character Animation |
Designing Interior Spaces and Worlds |
| Level Design | Game Production Team | Portfolio Preparation for Game Art |
| Interactive Game Prototyping | Portfolio | Low Polygon Modeling and Animation |
| 3D Modeling / Animation | Advanced Level Design | Advanced Game Production Team |
| Program Electives - 9 credits (select 3) | Computer Simulations | Advanced Edutainment Development |
Digital Image Manipulation II |
| Acting/Movement | Advanced Software | Advanced Software II |
| Advanced Software III | Theory and Development of Form |
Special Projects |
| Special Projects II | Special Projects III | Sound Design for Games |
| Advanced 2D Digital Authoring |
Advergames | Virtual Reality |
| Internship | Scriptwriting for Games and Multimedia |
Advanced 2D Animation for Game Art |
| Advanced Illustration for Game Art |
Digital Audio and Video | Illustration for Game Art |
| General Education Courses - 60 credits | ||
Complete our request information form or call 1-877-872-8869 to speak with an Assistant Director of Admissions.